"And in the spirit about being in a position to D2R Items hang on to your character and being fully able to personalize your character through taking legendary abilities, removing them from one thing , and transmuting them into something else which fundamentally alters the building system," Fergusson said.
The ability to extract legendary power and place them into new items is a feature of the recently published Diablo Immortal, giving fans an idea of how the system could develop in Diablo IV. Blizzard has added a system to Diablo in the year 2015 when players could collect and apply upto three legendary abilities using the Kanai's Cube However, the powers themselves could not be transferred to other objects.
Another significant change in Diablo IV's design is the Paragon system. Contrary to Diablo's Paragon mechanism, which could practically be upgraded infinitely, Diablo IV's Paragon Board system will include 100 levels, according to Shely. Rather than simply raising the stats for each Paragon point.
Like Diablo, players will have larger decisions to take in Diablo IV's final game on how to further progress their character. Certain tiles on the Paragon board may benefit some abilities over others, which means even if two players are playing the identical class, the talents and bonuses they've picked to play with on their Paragon boards could be totally different.
"Each one of those squares may be plus five strength or another skill or something that improves your capabilities," Fergusson said. "And this means you'll be able to buy diablo 2 resurrected items connect these different boards and design your own pathway through.