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The FIFA Ultimate Team History Of FUT 16

Submitted by vzfifacoin on Fri, 03/24/2017 - 16:35

  From September 2015 to September 2016
FIFA 16’s year was the year Electronic Arts decided to improve some things they judged important. Sadly, that did not include the servers, so those do remain awful. Also, quick tactics settings still wouldn’t save. After a partial year of testing, reliable fifa coins reviews price ranges were once again implemented (wider ones this time) and allowed the market to function properly. On the other hand, the fight against cheaters and coin sellers faced some rather original advance: instead of fixing the root of the problem, they blamed the three lower platforms and divided the market in five, so that the PS4 and XBox One markets wouldn’t get “infected”.

FUT 16 really wasn’t the best of UTs. Too much cosmetics and too few functionalities. Just like on every other year, the cards’ layout was changed, the pack opening animation updated and a few legends were added. A new filter for IF cards, too, which we wouldn’t even care to mention here if there hadn’t been such lack of innovations. EA weren’t creative even when releasing their many new cards. They created the not so popular Classic International Heroes, a kind of legend made to please a group of players especially too young to know who Ruud Gullit was, and also a very shy Champions League Team of the Group Stage.

They put high expectations on the new game mode called FUT Draft. Players were to test their squad building abilities, choosing the best option for each position among five randomly given players, and challenging opponents in a sequence of up to four matches. The good feedback given by the community seems to have indicated what EA should keep doing: creating new game modes that attract players to Ultimate Team, bringing it closer to the complexity of other EA franchises’ Ultimate Teams. Ironically, the success of FUT Draft, known as the success of the year, is based on the super complex chemistry mechanics. So complex that it basically didn’t work. That’s what was found out on the second half of the season, on what ended up to become known as the Chemgate. The thing that made this the biggest glitch in the history of Ultimate Team was the fact that it’s transversal to all of the previous editions of the game. The chemistry styles were no more than mere placebo and in many cases the NIF were better than their respective IF, prejudicing millions of players who invested their money looking for better cards. cheap reliable fut 17 coins And how was all that resolved? They kept silence, FIFA 17 came out and no one remembered.