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Read my complete review regarding FIFA 23

Submitted by Devon456 on Fri, 03/03/2023 - 16:09

HyperMotion and realistic physics just don't make sense FIFA 23 coins. There's still too much moving and sliding that take away from what should be realistic results. Sliders like OS Community Sliders assist in slowing the game and make the game more realistic, but they're only able to do very little in terms of physical physics.

The majority of new game features that are included in FIFA 23 all come from one factor, HyperMotion 2. HyperMotion forms the basis of the game however it shouldn't get confused with game's engine. Through the use of 11-on-11 motion-capture using Xsens costumes, EA was able to make realistic animations, and then integrate them into a computer system through Machine Learning, which is supposed to be able create animations on move and generate "true-to-life" reproductions. With regards to FIFA 23, here's what's new in HyperMotion 2 and how it stacks up.

Today's deep dive I'll go over the new gameplay features for players in FIFA 23 to give my thoughts on which features will have an impact on game, the effects (negative and positive) they've created as well as if there's an opportunity to improve. To see the list of new features, we'll reference EA's FIFA 23 website. In grading FIFA 23, we'll use an easy 1-to-5 rating, with 5 being "great addition" with 1 being "why did EA take the time to even consider adding this?" If you want to read my complete review regarding FIFA 23, you can go here.

First on the agenda today is the highly anticipated revolutionary Power Shot. This shot type depends heavily on your skill and includes a risk/reward situation that lets you unleash powerful shots on your opponent's goal.How to use Power Shots: LB/L1 + RB/R1 + Shoot while manually aiming

When to use Power Shots: due to the animation taking quite some time to develop therefore, power shots should be used when you have plenty of time to perform the command buy FUT 23 coins. Usually, any power shot that is attempted within the 18-yard mark will be stopped if the route isn't clearly defined because the path is typically more flat than finesse shots.