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Virtual Reality Market Growth Rate & Industry Challenge in 2029

Submitted by Sarthak on Thu, 04/20/2023 - 03:23

Data Bridge Market Research analyses that the North America virtual reality market is expected to reach the value of USD 169,708.14 million by 2029, at a CAGR of 48.7% during the forecast period.

Businesses can accomplish knowledge about complete background analysis of the industry which includes an assessment of the parental market. The large-scale Virtual Reality Market research report deals with the analysis of the up-and-coming trends and major drivers, restraints, challenges, and opportunities in the market for ICT industry. The data and information covered in the report are obtained from reliable sources such as websites, annual reports of the companies, journals, and others and were checked and validated by the market experts. Virtual Reality Market analysis report spans the different segments of the market analysis that today’s business demand.

Virtual Reality Market Scope:

North America virtual reality market is segmented based on component, device type, technology, and vertical. 

Component

Hardware
Software

Device Type

Head-Mounted Displays,
Projectors & Display Walls
Gesture-Tracking Devices

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Some of the key questions answered in this report:

How has the Virtual Reality Market performed so far and how will it perform in the coming years?

What has been the impact of COVID-16.8 on the Virtual Reality Market?
What are the key regional markets?
What is the breakup of the market based on the procedure?
What is the breakup of the market based on the injury location?
What is the breakup of the market based on the end user?
What are the various stages in the value chain of the industry?
What are the key driving factors and challenges in the industry?
What is the structure of the Virtual Reality Market and who are the key players?
What is the degree of competition in the industry?

 

Market Analysis and Insight:  Virtual Reality Market 

The growing demand for HMD in the gaming and entertainment industry is expected to act as a major driver for the North America virtual reality market. The lack of effective user experience design may restrain the market. Also, the increased deployment of VR technology in the aerospace & defense and architecture & planning sector may act as a major opportunity that helps in the market's growth. However, emerging risks and threats to data integrity may challenge the North America virtual reality market.

Market Definition

Virtual reality can be defined as a technology that creates a simulated environment through computer technology. Virtual reality provides an immersed 3D environment to the user by simulating various senses such as vision, touch, hearing, and even smell. Virtual reality uses devices such as head-mounted displays, projectors, and display walls to generate realistic visuals and sounds to provide a real-world experience in the virtual environment. The person using virtual reality can view the artificial world 360 degrees and even sense the virtual environment with highly advanced gears. This technology is being widely used in various industrial applications, especially for training and research purposes. The defense and aerospace industry uses it for training the army personnel by providing various environmental conditions, this aids in reducing the overall cost of the training. The gaming sector provides virtual reality directly to the users by enhancing their gaming experience; people are getting more accustomed to virtual reality through their experience in the gaming and entertainment industry. Virtual reality has also aided in driving simulators by providing a real-life experience in an artificial environment helping the users to adapt to the driving conditions and know how to react in various situations without actually taking the driving lessons directly on the road.

Virtual Reality Market - Regional Level Analysis

Some countries covered in the North America virtual reality market report are the U.S., Canada and Mexico.

Virtual Reality Market - Share Analysis: 

North America virtual reality market competitive landscape provides details by the competitor. Details included are company overview, company financials, revenue generated, market potential, investment in research and development, new market initiatives, North America presence, production sites and facilities, production capacities, company strengths and weaknesses, product launch, product width, and breadth, application dominance. The above data points provided are only related to the companies' focus related to the North America virtual reality market.

Key player - Virtual Reality Market  

Some of the major players operating in the North America virtual reality market are

Sony Corporation,
Lenovo,
Autodesk Inc.,
Nintendo,
WorldViz, Inc.,
Firsthand Technology Inc.,
Sixense Enterprises Inc.,
HTC Corporation,
Qualcomm Technologies, Inc.,
Barco,
HP Development Company, L.P.,
Microsoft,
FXGear Inc., SAMSUNG ELECTRONICS CO., LTD., Virtuix, among others.

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 MAJOR TOC OF THE REPORT

Chapter One: Introduction

Chapter Two: Market Segmentation

Chapter Three: Market Overview

Chapter Four: Executive Summary

Chapter Five: Premium Insights

Chapter Six: Virtual Reality Market Share by Product & Procedure type

 

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