Black Desert Online's Dynamic Movement Defies MMO Expectations
Climbing, jumping long distances, clambering up ledges? Is this a fantasy MMORPG or an action adventure game? Why not both?
Over the weekend I posted video and my impressions of the first 30 minutes of Black Desert Online, mentioning basic movement felt sluggish and unresponsive. Now that I’ve had more time with the parkour-inspired movement system, I’ve had a change of heart.