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The games' plot heavy cutscenes

Final Fantasy 15 may be the aboriginal admission in the long-running role-playing franchise's numbered alternation to acquire action-oriented combat, but its relationship-driven storyline is what defines it as a Final Fantasy title, Tetsuya Nomura told Famitsu NBA 2K16 MT.In antecedent Final Fantasy titles, the games' plot-heavy cutscenes were pre-rendered.

But with the attainable next-generation hardware, Aboveboard Enix has been able to cede these circuitous scenes in absolute time 2K16 MT. The adeptness of the PlayStation 4 has aswell accustomed the developer to actualize a "seamless" activity system, absolution players accompany advocate Noctis and his accompany in and out of activity afterwards loading screens breaking up the amphitheatre — appropriately the acute focus on accepting action-oriented.